INDEX
Explanations
critical elements related to spells and magic mechanics in a game context
New Auto-Interp
Negative Logits
åij¢
-0.17
depending
-0.15
clud
-0.14
whenever
-0.14
idor
-0.14
keley
-0.14
zwar
-0.14
utin
-0.14
enÃŃ
-0.14
ums
-0.14
POSITIVE LOGITS
otherwise
1.90
Otherwise
1.63
otherwise
1.61
Otherwise
1.50
OTHERWISE
1.40
else
1.11
sonst
1.05
åIJ¦
1.01
else
0.92
jinak
0.90
Activations Density 0.545%