INDEX
    Explanations

    critical elements related to spells and magic mechanics in a game context

    New Auto-Interp
    Negative Logits
    åij¢
    -0.17
     depending
    -0.15
    clud
    -0.14
     whenever
    -0.14
    idor
    -0.14
    keley
    -0.14
     zwar
    -0.14
    utin
    -0.14
    enÃŃ
    -0.14
    ums
    -0.14
    POSITIVE LOGITS
     otherwise
    1.90
     Otherwise
    1.63
    otherwise
    1.61
    Otherwise
    1.50
     OTHERWISE
    1.40
     else
    1.11
     sonst
    1.05
    åIJ¦
    1.01
    	else
    0.92
     jinak
    0.90
    Act Density 0.545%

    No Known Activations