INDEX
Explanations
issues related to gameplay mechanics and character interactions
after "be" (is, are, was, were)
balance and nerf
New Auto-Interp
Negative Logits
rungsseite
-0.59
entieth
-0.54
costal
-0.52
pédie
-0.51
Aurelius
-0.50
Mentions
-0.47
TextEditing
-0.45
이버
-0.44
rhosis
-0.44
ucha
-0.44
POSITIVE LOGITS
balance
1.07
nerfed
1.04
nerf
1.01
balancing
1.00
balanced
0.94
balance
0.94
unbalanced
0.93
balancing
0.92
Balance
0.90
nerfs
0.88
Activations Density 0.167%