INDEX
    Explanations

    terms related to card game mechanics and control structures

    Values of variables (e.g., booleans, integers)

    control finished/failed, player mark, wave start, success/fail

    New Auto-Interp
    Negative Logits
    بوابة
    -0.67
     XNUMX
    -0.66
    ishments
    -0.59
     كومونز
    -0.59
    MenuInflater
    -0.58
    Hentet
    -0.57
     encompassing
    -0.55
    ']/
    -0.54
     ་་
    -0.54
    '],'
    -0.54
    POSITIVE LOGITS
    operate
    0.75
    remain
    0.72
    StructEnd
    0.70
     confuse
    0.68
     AssemblyCulture
    0.67
     recommand
    0.66
    succeed
    0.66
     Operate
    0.65
     belong
    0.65
    Infor
    0.64
    Act Density 0.276%

    No Known Activations